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141. Low Sec Pirates going through High Sec - in EVE General Discussion [original thread]
- by Macro Slasher - at 2006.01.22 12:24:00
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142. The solution to pirates.... - in EVE General Discussion [original thread]
OPFT.
- by Macro Slasher - at 2006.01.21 23:49:00
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143. 2400 hulks in a year - in Player Features and Ideas Discussion [original thread]
So? You really think everyone wants them? Sheesh.
- by Macro Slasher - at 2006.01.21 17:47:00
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144. Systems in Need of Renaming - in Player Features and Ideas Discussion [original thread]
Originally by: Ackuula :P I'm well aware of how to spell Akula and to which language it belongs to as well as what it means. It's a nice name, and I didn't have to use Google. Anyways.. Being able to talk in some 5 languages makes you...
- by Macro Slasher - at 2006.01.21 10:48:00
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145. HA! Take that, Eve Online Memory Leak - in EVE General Discussion [original thread]
Originally by: Luther Kincaid Originally by: Macro Slasher Originally by: Sovereign1100 can't say that I do... But your 16ms response time flat panel sux. take it back and get a 4ms or less. =) The measurement of the r...
- by Macro Slasher - at 2006.01.20 20:56:00
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146. HA! Take that, Eve Online Memory Leak - in EVE General Discussion [original thread]
Originally by: Sovereign1100 can't say that I do... But your 16ms response time flat panel sux. take it back and get a 4ms or less. =) The measurement of the response time is not standardized. It's just to fool stupid buyers, just as ...
- by Macro Slasher - at 2006.01.20 20:38:00
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147. Bookmarks, lag, and other evils - in EVE General Discussion [original thread]
Although the final bookmarks are stored on server, some information about them is cached client side. Depending on the implementation it's possible that it's a client side thing and in that case does not cause lag for others and stress the server.
- by Macro Slasher - at 2006.01.20 19:46:00
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148. Anti-cloak EW - in Player Features and Ideas Discussion [original thread]
Originally by: Pord recon ships aint weak in my eyes Also there is nothin to properly counter cloak yet so this would make it possible to counter but not make it completely easy to find them What you are suggesting affects the covops ...
- by Macro Slasher - at 2006.01.20 18:18:00
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149. Search forums - in EVE General Discussion [original thread]
www.eve-search.com
- by Macro Slasher - at 2006.01.20 18:07:00
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150. Learning skills. The bane of noobs. - in Test Server Feedback [original thread]
Originally by: Jrue I think this idea is intriguing, but I don't see it going over well with the community at large - there is a profound sense of Government Jobness here, where your merit is based almost solely on how long you've been the...
- by Macro Slasher - at 2006.01.20 17:26:00
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151. Anti-cloak EW - in Player Features and Ideas Discussion [original thread]
They are weak enough already.
- by Macro Slasher - at 2006.01.20 17:22:00
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152. Petition responses - in EVE General Discussion [original thread]
Unable to log in != stuck.
- by Macro Slasher - at 2006.01.20 10:32:00
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153. Systems in Need of Renaming - in Player Features and Ideas Discussion [original thread]
Originally by: Ackuula That's pretty funny coming from a player named "Macro Slasher" Please feel free to go back under your bridge. At least I can spell "Akula" properly You don't want to get into that game.
- by Macro Slasher - at 2006.01.20 10:30:00
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154. Option for those not enamored with PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Mystic Dhar I really do appreciate the feedback and have played games far too long to let flamers get to me. My premise was to introduce an element of risk not only for pirates vs. new players but for everyone. If you ex...
- by Macro Slasher - at 2006.01.20 10:28:00
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155. Learning skills. The bane of noobs. - in Test Server Feedback [original thread]
Originally by: Amaii Templ Advanced Learning skills are the stupidest idea ever. ... The problem is that we have that unreasonable standard level 5 in there. That's the requirement for you to get to Adv. level 1. What they do there ...
- by Macro Slasher - at 2006.01.20 10:21:00
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156. The Corvette - in Player Features and Ideas Discussion [original thread]
Cloaked ships already have got enough disadvantages already.. And there are couple techniques against them
- by Macro Slasher - at 2006.01.20 10:17:00
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157. Skill gueue - in Player Features and Ideas Discussion [original thread]
You are like asking for free titan. Unfortunately you are not the first one with that idea, it pops up every a few days. There are arguments for both yes and no. I think the developers also are very aware of the topic. Perhaps we will see some day...
- by Macro Slasher - at 2006.01.19 22:38:00
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158. Systems in Need of Renaming - in Player Features and Ideas Discussion [original thread]
They just sound bad due your lack of language skills. Knowing a few and being able to pronounce those names properly names like "Yria" and "Anelle" and "Ansalle" sound actually incredibly good.
- by Macro Slasher - at 2006.01.19 22:34:00
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159. improving bug submission - in Player Features and Ideas Discussion [original thread]
Originally by: Corgalen Did you notice that there are no known issues? What do you mean there are no known issues?
- by Macro Slasher - at 2006.01.19 22:32:00
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160. To the devs, a ramble and a quick question. - in Player Features and Ideas Discussion [original thread]
Lack of alien life forms? Perhaps that's because you're supposed to play with and against the other human controlled entities in the space. The rest is just for the newbies to get started with - giving them any expansions or more interesting thing...
- by Macro Slasher - at 2006.01.19 22:29:00
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